Passionate about Sound Design and Music, I'm traveling the world to learn from each culture and expand my audio/musical skills to the fullest. 

With five years of experience in the audio industry, I learned how to create/record foleys, voices, sound effects and edit them for integration within audio engines such as Wwise and Fmod. I have acquired a good understanding of Unreal Engine 4 and Unity, troubleshooting audio issues and fixing all audio related bugs. I'm at ease with Interactive Music systems and acquired a new way of thinking by dealing with the non-linear world. I learned to think differently, work fast, adapt to any situation and I became aware that communication with all the team is extremely important for the good development of the project.